Well…that’s exaggerated but they do come out with a lot of these games when in all honesty, they should have ended at six. After that, the games were hit and miss for entertainment.
Final Fantasy 7 was mediocre and severely over-hyped just because it was the first 3D FF game, FF8…that just flat out sucked. 9 Had a decent story, good pacing in the action, and was the first actual fantasy of the final fantasy series since it became 3D (Sorry but a sci-fi world with magic is still a sci fi world).
10 was…well, basically it was the emo version of final fantasies. It claimed to have realistic expressions and actual emotion to the story…well, it came off as whiny and there was no way to tell if a character was smiling or frowning, period. The battle system was alright, and the introduction of the Arena, and weapons/armor that broke the 9999 limit for damage and HP also helped the game but that still doesn’t change the fact that the overall story was kind of retarded. I don’t mean that as an insult, it literally feels like a mentally handicapped person came up with this.
10-2, no. Just no.
11, haven’t tried it. Seems like it’d be the final fantasy game for people who don’t want the story and just want the action, which can be good and bad. The monthly subscription though is what keeps me from trying this.
12, amazing story. One of the best stories told, great cinematics and CGI’s, great character depth, and the voice acting was flat out top knotch. Hell, the main villain wasn’t even over the top or insane or genetically engineered, he’s just a military man who was on a slightly more evil side of politics and that seriously worked for the game.
But…the combat, that’s a different story. I like that it was free roaming and we didn’t cut away to a battle scene like every other FF game, but it was so slow paced and the mechanics were so out of whack that it just didn’t work. For instance, spells in this game can be interrupted, that’s fine. However, once the spell has started, it should not be able to be stopped. Certain spells will automatically do damage the instant it goes off but then others, like Scathe and Ardor, take forever to do any real damage leaving your character vulnerable in a stuck position of just standing there holding his arm out. What’s worse, Scathe and Ardor are two of the most powerful spells in the game and due to the above reasons, are two of the three (the other being Holy) most useless.
And because the spells right below those two are the highest level wind, fire, ice, and lightning spells, and most creatures at a certain point are either resistant or immune to wind, fire, ice and lighting spells, this makes spellcasters ultimately useless late in the game. In fact, in many cases the only combination of spellcasting that works is casting berserk, bravery and haste on your party and yourself, then letting the system do the autobattling for you. Seriously, Berserk is absolutely retarded powerful.
Now comes a new game. Looks flashy but it already has its share of problems.
The first being an entire planet named Cocoon. I just find that idiotic.
But the main one being they are going completely away from the formula of final fantasy games that has kept the series going for so long. It’s a single character, real time battle system kind of like Star Ocean 3: Till the End of Time, but with you only controlling, and only ever controlling one female character, Lightning.
That just doesn’t seem all that appealing. It could be good, and it certainly looks fancy but it really does look like they’ve cut out a LOT of gameplay elements and just meshed together CGI after CGI, much more so than any FF game out there (and yes I know that it’s a trailer of the game and that in and of itself is CGI but near the end there are gameplay scenes that look awful).